Hey PPLZ,
Here is an event that I think we should have:
Event Name: Defend the Castle
Event Type: PvP
Rules: Only hit players on the opposite team, Don't let the players on the opposite team kill you/reach the castle, Have fun! (if these rules are broken, the person is thrown out of the event)
How to win: Completely destroy the enemies castle/don't let the enemy completely destroy your castle for 10-20 minutes.
Who will determine winners? It's simple: Whichever team either doesn't let the other destroy the castle or destroys the castle, wins! It's simple! So I guess really anyone could determine which team won...
Additional Info: There will be 2 teams: A red and a blue team. The red team is the team that will attack the castle, and the blue team is located in the castle. The red team may use swords and pickaxes, while the blue team may only use bows and arrows. That adds some fun!
Or, you could play the "Capture the Flag" game:
Event Name: Capture the Flag
Event Type: Capture the Flag
Rules: Only hit people on the opposite team, Have fun! (if these rules are broken, the person is thrown out of the event)
How to win: Capture the opposing team's flag.
Who will determine winners? Admins that volunteer to host the event will determine if someone has successfully captured the enemies flag.
Additional Info: There will be 2 pyramids of blocks (one for the red team, one for the blue team). A player must climb up the pyramid (while being chased by the enemy) and open a chest. Inside the chest is a flag (the flag can be whatever you want, as long as the two flags are different items). The player must cross a line for their team to gain a point. The first team to a certain amount of points wins! If a player is killed, they spawn where their team spawns.
*NOTE: Both of these events are very....inclusive, and require space and a good amount of time.
I hope you have found this helpful,
~Movi